Advertisement
rule
rule
 
Discovery Kids
shows a-zdaily scheduleweekly schedule
TV Ratings Information
For programs designed solely for children:

TV-Y (All Children -- This program is designed to be appropriate for all children.) Whether animated or live-action, the themes and elements in this program are specifically designed for a very young audience, including children from ages 2-6. This program is not expected to frighten younger children.

TV-Y7 (Directed to Older Children -- This program is designed for children age 7 and above.) It may be more appropriate for children who have acquired the developmental skills needed to distinguish between make-believe and reality. Themes and elements in this program may include mild fantasy or comedic violence, or may frighten children under the age of 7. Therefore, parents may wish to consider the suitability of this program for their very young children. Note: For those programs where fantasy violence may be more intense or more combative than other programs in this category, such programs will be designated TV-Y7-FV.

For programs designed for the entire audience, the general categories are:

TV-G (General Audience -- Most parents would find this program suitable for all ages.) Although this rating does not signify a program designed specifically for children, most parents may let younger children watch this program unattended. It contains little or no violence, no strong language and little or no sexual dialogue or situations.

TV-PG (Parental Guidance Suggested -- This program contains material that parents may find unsuitable for younger children.) Many parents may want to watch it with their younger children. The theme itself may call for parental guidance and/or the program contains one or more of the following: moderate violence (V), some sexual situations (S), infrequent coarse language (L), or some suggestive dialogue (D).

TV-14 (Parents Strongly Cautioned -- This program contains some material that many parents would find unsuitable for children under 14 years of age.) Parents are strongly urged to exercise greater care in monitoring this program and are cautioned against letting children under the age of 14 watch unattended. This program contains one or more of the following: intense violence (V), intense sexual situations (S), strong coarse language (L), or intensely suggestive dialogue (D).

TV-MA (Mature Audience Only -- This program is specifically designed to be viewed by adults and therefore may be unsuitable for children under 17.) This program contains one or more of the following: graphic violence (V), explicit sexual activity (S), or crude indecent language (L).
TV Reminders Information
Email reminders:

You can receive email reminders of upcoming shows by selecting the Remind Me box next to your favorite programs. After all selections have been made, simply enter your email address at the bottom of the page and submit. Your reminder will arrive the day before your program airs. Please note, reminders are not available for programming airing in less than 24 hours.
Series Title & Description
Endurance
Tehachapi: Drop Out

The first team has been eliminated, and the game is on! Now the six remaining teams must compete in a grueling Endurance Mission that could split alliances and give one team the power to change their fate.
Endurance
Tehachapi: Super Stumped

The tension mounts as the two Super Teams face off in a critical Temple Mission, and one team will have to choose between winning to avoid elimination or losing to save their best friends from the Temple of Fate.
Endurance
Tehachapi: The Halfway Point

While 20 competitors began the journey into the Tehachapi Mountains, now only 10 remain. Find out who won big, who struggled to hang on, and who was eliminated from the game in the first grueling week.
Flight 29 Down
Arrival

Ten high schoolers take off on an eco-camping adventure to Micronesia. They are caught in a storm and crash-land on a uninhabited island where they must learn how to survive by finding food and water while living in a world without the rules of home.
Flight 29 Down
Quest for the Quest for Fire

The pilot and three of the survivors go off in search of life on the island. Daley and Lex hunt for the perfect campsite and find some unwanted guests. Nathan and Melissa try to build a fire without matches.
Flight 29 Down
It's Lonely at the Top

Daley and Nathan each feel they should be in charge of the group. To stop the arguing, they are given a day to prove who would make the better leader. The ultimate decision will be made by a secret ballot election.
Flight 29 Down
Not a Drop to Drink

Jackson has been elected leader, but refuses to lead. The bigger problem is drinking water. While Daley and Eric search for a source of fresh water, Nathan tries to create intricate devices that will gather water from the air.
Flight 29 Down
A Fish Story

The camping food is running out. While Nathan, Daley and Lex hunt for food in the jungle, Jackson tries to catch fish and Eric pretends to be injured so as not to have to work at all.
Flight 29 Down
See Ya

The castaways split into two groups with different ideas on how to survive.
Flight 29 Down
The Hotel Tango - Part 1

With the group split in two, tension mounts on the beach as Lex blames Daley for the break-up while those that left begin their mission to find life on the island.
Flight 29 Down
The Hotel Tango - Part 2

Nathan creates a new signal to grab the attention of passing ships, while the team that is exploring the island discovers they are not alone.
Flight 29 Down
The Hotel Tango - Part 3

The fate of Jory, Ian and Captain Russell is discovered. Lex invents a flashing beacon from parts of the plane wreck.
Flight 29 Down
The Hotel Tango - Part 4

Captain Russell threatens revenge after the accidental destruction of his boat. There is a race to get back to the beach to protect Daley, Lex, Taylor and Nathan before Russell can do any damage.
Grossology
Go Fish

Mutant hagfish attack the town. Ty and Abby follow their slimy trail of destruction but how will they bring these former bottom dwellers to justice once they catch up to them?
Grossology
Fartzilla

A villain makes everyone in town fart and then gathers all the gas to fuel a giant robot called Fartzilla.
Grossology
The Perfect Stink

Sloppy Joe is taking all the worst smells in the world and making a giant stink bomb out of them.
 
advertisement